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January 24, 2007

ELI Horizon Report 2007

filed under: Trends
tags:

Educause Learning Initiative (ELI) has just released the
2007_Horizon_Report (application/pdf Object).

The Horizon Report identifies learning technology that is on the horizon, thus the name. It identifies a classifies the technology emerging by how many years it will take to be main stream. Specifically it talks about tech that will be mainstream in the next year, the next 2-3years, and in the next 5 years.

Social networking and user created content are coming this year, if they are not already here according to the report. With the work that has been done in the past year to bring the wikis and weblogs to campus these as well as the knowledge gained through social bookmarking, podcasting, and other web 2.0 options.

It is nice to see that we are on target with other emerging technology listed in the report, as we have started conversations about Mobile Phones, Virtual Worlds and Massively Multipleplayer Games.

January 17, 2007

Online Gaming's evolution

filed under: Software
tags:

Since Jason is calling me out to compare nerd portfolio's, I got to thinking about online gaming's evolution and it's influence on technological evolution.

It shouldn't be a surprise to anyone that gamers have been the driving force behind all of the major hardware evolution's we've seen. They scream for faster machines, bigger video cards, more and faster memory, RAID (although servers should get the credit for this technology). If it wasn't for them we would most likely still be staring at monochrome monitors and having to buy daughter cards to add expansion memory. My home machine is a custom built gaming system from one of about thirty companies that specialize in building the biggest, baddest, and fastest pc's on the planet, all optimized for gaming(that and looking cool). The first game I can remember playing over a network was the original doom circa 1995, on a bunch of NeXt machines networked via coax (high technology back then). It grew to MUD's (Multi User Dungeon's) which I played for a long time, if you could speed read and type fast you were usually ok on those since they were completely text based. When you walked into a room the client would type a room description on your screen and the available exits, you had to figure out if and how you could interact with anything in the room, and if a monster decided to start attacking, you better read fast and type faster or you'd be dead. Learning the syntax was a pain, but I wasted hours doing this. Half-Life and Quake were next, and improved the technology by making it video based. I'll also give them credit for starting the "bot" problem/revolution. The idea was simple, walk around and shoot anything that moves, don't talk unless you want to get yelled at by other players (eats up bandwidth, which translates into framerate). Then Everquest came along. As far as I can remember this was the first online game to charge a fee, but it was video based, you had characters you could look at and interact with. Also, it was more than just kill, a whole culture emerged, commerce, online "relationships", and user interaction. WoW was spawned off of that idea, with, according to Jason, improvements in the interface and the fact that you don't have to live in front of your screen. I guess what I'm driving at here is that we shouldn't be surprised about Second Life, it's the next natural evolution. Take online, video based gaming technologies and turn it into a place that people can use to be someone else, be it a dog, an alien or whatever they want. You can buy and sell virtual property, attend an educational lecture, or just wander around running into people and buildings(which is what I'm best at). I've been rambling for a while now, but one more thought just popped into my head. Not too many years ago I read a book(shocking, I know) where the basic plot was someone had created a virtual nation, to join all you had to do was get on the web and sign up, that and renounce your citizenship to your home country. Once a "citizen" you were immune to the laws of your home country, state, county, just think, no taxes! Dramatic yes, but is this where we're headed? BTW, send me one of those passes

January 15, 2007

Burning Crusade

filed under: Second Life
tags:

While y'all are talking about Second Life, 8 million people are eagerly anticipating the expansion to World of Warcraft coming out tonight.

My wife is going to probably go to sleep early and then drive over to EB to pick up her copy at midnight tonight. I'll probably be installing it tomorrow on my Mac and creating a new character in the new part of the world. (I have five characters already...)

'This is one of the more positive mainstream press pieces I've seen on this game - and I think it looks at online gaming more accurately than most. As long as you're social and still hang out with friends and family, I suggest that playing an online game with real people, having real conversations, and using your imagination is no worse than having people over for poker night, to watch football, or even just eat dinner together. My wife and I are more social playing this game than we used to be watching television...

January 10, 2007

iPhone, therefore I?

filed under: Gadgets
tags:

a) am.
b) just called you.
c) am an Apple fanboy.

Pick one. I'm kind of in the "b" camp. The recently announced Apple iPhone is a very slick but expensive phone for customers of Cingular Wireless that would also allow them to replace their Palm and iPod. I love the idea of having a real OS on the phone. (iPhone has OS X installed.) The end result of this sucker is a broader audience for true mobile computing, which I think means more, not less business for the Blackberries and Palm Treos of the world. (Oh, and Windows mobile probably too... posers.) I can't afford an iPhone. But, suddenly the new Palm Treo 680 at $199 looks like a real cheap mobile computing platform, instead of a really expensive phone. By adding the Apple stamp into this ongoing redefinition of the smartphone market, they've done the world a big service, even if the iPhone isn't a hot seller at first.

January 8, 2007

Thumb Drives

filed under: Gadgets
tags:

We've been using thumb drives for years in IT, but I saw the surest sign of them hitting the mainstream last weekend. Tax preparation software distributed on a thumb drive.

Just a reminder that what may seem like old hat to us is the latest and greatest for mainstream America. James hooked me up with a site devoted to portable apps on a thumb drive, which I might have mentioned on a post before. I love being able to take my programs and settings with me when traveling or even visiting another office. I wonder whether we could get away with having people here start officially storing their personal stuff on a thumb drive that they could take to any computer? (Or would that be a disaster waiting to happen? - Not so worried about backup, more theft...)

January 3, 2007

Two Ideas from the ITS Soapbox at Lafayette College

filed under: Software Web 2.0
tags:

The ITS Coffee Break podcast shares two tools that I wanted to pass along. The tools Libworm and Del.icio.us are mentioned in the December 18, 2006 episode, that also commented on iTunes U and Moodle pilots Lafayette is conducting so you will need to wade through that to get to the good stuff.

I have not use libworm as of yet but it sounds like the Librarians and Instructional Technologists at Lafayette are intrigued by the potential. According to the about libworm page, "LibWorm is intended to be a search engine, a professional development tool, and a current awareness tool for people who work in libraries or care about libraries." It works by collecting updates from RSS feeds allowing one to search for content within RSS feeds and also generate a feed that delivers new results for your search as they are posted. It sounds like it is the search that keeps on giving. At this point, the service is still in beta so who knows will it stay, go, be bought up by google or yahoo, or start to charge. For now it is interesting to consider but how is it really that different from the search alerts from google blog search or technorati?

The other tool, del.icio.us, is a great tool for collecting, organizing and sharing web resources. It is one of the more popular social bookmarking tools, if not the most popular. I have been using it over a year now to keep track of different sites and resources. I really like it for a few simple reasons. First it is easy. I signed up for an account and was tagging resources in minutes. I can also share my bookmarks with others in a variety of ways including rss, widgets on webpages, and using a for:. All very easy through a few clicks on a web form. Secondly, I can get at my bookmarks from anywhere I can connect to the internet. By being portable I actually use them unlike the bookmarks I keep in my browser. Actually my the bookmarks I keep in my browser are actually not even bookmarks anymore. They are actually javascripts that allow me to post to or collect information from the web.

But that is a different post and enough of me pushing this social software stuff. I often feel like I am floating alone, or nearly alone, with all of this new Web 2.0 stuff. I wonder if there are ways we in computing can help our users accomplish their work more efficiently by taking advantage of the social creation model characterized by Web 2.0?

Space Navigator

filed under: Gadgets Second Life
tags:

Thanks to Time's Gadget of the week, the 3DConnexion SpaceNavigator. This 'mouse' might be the answer to the awkwardness of moving through virtual sites/games like Secondlife. Perhaps some of the hesitation about embracing Secondlife as a legitimate tool is because of how awkward it is for us to move through it?